LoL: Bilibili Gaming vs T1 (BO5) - Worlds Playoffs
거래 $3033.1만11월 9일 정산
Match WinnerBilibili Gaming결과: Bilibili Gaming
Match WinnerBilibili Gaming결과: Bilibili Gaming
Match WinnerBilibili Gaming결과: Bilibili Gaming
Match WinnerBilibili Gaming결과: Bilibili Gaming
Match WinnerBilibili Gaming결과: T1
Spread -1.5BLG결과: Bilibili Gaming
Spread -2.5BLG결과: T1
Spread -1.5T1결과: Bilibili Gaming
O/U 3.5결과: Over
O/U 4.5결과: Under
Total Kills Over/Under 27.5 in Game 2?결과: Over
Duration O/U 32:30결과: Over
Total Kills Over/Under 27.5 in Game 3?결과: Over
Total Kills Over/Under 27.5 in Game 4?결과: Over
Duration O/U 32:30결과: Over
Total Kills Over/Under 30.5 in Game 2?결과: Over
Both Teams Slay Baron Nashor결과: Yes
Both Teams Slay a Dragon결과: Yes
Both Teams Slay a Dragon결과: Yes
Total Kills Over/Under 21.5 in Game 1?결과: Over
Total Kills Over/Under 24.5 in Game 2?결과: Over
Total Kills Over/Under 24.5 in Game 3?결과: Over
Total Kills Over/Under 21.5 in Game 3?결과: Over
Total Kills Over/Under 24.5 in Game 4?결과: Over
Total Kills Over/Under 21.5 in Game 4?결과: Over
Both Teams Slay a Dragon결과: Yes
Duration O/U 32:30무효
Both Teams Slay Baron Nashor무효
Any Player Quadra Kill무효
Any Player Penta Kill무효
Both Teams Destroy Inhibitors무효
Both Teams Slay a Dragon무효
Total Kills Over/Under 27.5 in Game 1?결과: Under
Total Kills Over/Under 30.5 in Game 3?결과: Under
Duration O/U 32:30결과: Under
Duration O/U 32:30결과: Under
Total Kills Over/Under 30.5 in Game 1?결과: Under
Total Kills Over/Under 30.5 in Game 4?결과: Under
Total Kills Over/Under 33.5 in Game 2?결과: Under
Total Kills Over/Under 36.5 in Game 2?결과: Under
Total Kills Over/Under 39.5 in Game 1?결과: Under
Total Kills Over/Under 24.5 in Game 1?결과: Under
Total Kills Over/Under 33.5 in Game 1?결과: Under
Any Player Penta Kill결과: No
Any Player Quadra Kill결과: No
Any Player Penta Kill결과: No
Both Teams Destroy Inhibitors결과: No
Both Teams Destroy Inhibitors결과: No
Any Player Quadra Kill결과: No
Both Teams Destroy Inhibitors결과: No
Any Player Quadra Kill결과: No
Any Player Quadra Kill결과: No
Any Player Penta Kill결과: No
Total Kills Over/Under 36.5 in Game 1?결과: Under
Total Kills Over/Under 42.5 in Game 2?결과: Under
Total Kills Over/Under 33.5 in Game 3?결과: Under
Total Kills Over/Under 36.5 in Game 3?결과: Under
Total Kills Over/Under 33.5 in Game 4?결과: Under
Total Kills Over/Under 36.5 in Game 4?결과: Under
Any Player Penta Kill결과: No
Both Teams Slay Baron Nashor결과: No
Both Teams Slay Baron Nashor결과: No
Both Teams Slay a Dragon결과: No
Both Teams Destroy Inhibitors결과: No
Both Teams Slay Baron Nashor결과: No
Resolves to the winner of Bilibili Gaming vs T1 (BO5) at Worlds Playoffs Semifinal 1, scheduled November 8, 2026 at 5:00 PM ET; deadline 2026-11-09 (UTC).
This market refers to the LoL Semifinal 1 match between Bilibili Gaming and T1 in the Worlds Playoffs, initially scheduled for November 8, 2026 at 5:00 PM ET.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against T1.
This market will resolve to "T1" if T1 win the match against Bilibili Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before November 22, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 8, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.