LoL: Top Esports vs Invictus Gaming (BO5) - Worlds Playoffs
$15.9 M Vol.Se resuelve el 4 nov
Match WinnerTop EsportsGanó Top Esports
Match WinnerTop EsportsGanó Invictus Gaming
Match WinnerTop EsportsGanó Invictus Gaming
Match WinnerTop EsportsGanó Invictus Gaming
Match WinnerTop EsportsGanó Invictus Gaming
Spread -1.5IGGanó Invictus Gaming
Spread -2.5IGGanó Top Esports
Spread -1.5TESGanó Invictus Gaming
Spread -2.5TESGanó Invictus Gaming
O/U 3.5Ganó Over
O/U 4.5Ganó Under
Total Kills Over/Under 27.5 in Game 2?Ganó Over
Total Kills Over/Under 27.5 in Game 1?Ganó Over
Total Kills Over/Under 24.5 in Game 2?Ganó Over
Duration O/U 32:30Ganó Over
Total Kills Over/Under 24.5 in Game 3?Ganó Over
Total Kills Over/Under 24.5 in Game 4?Ganó Over
Total Kills Over/Under 24.5 in Game 1?Ganó Over
Total Kills Over/Under 30.5 in Game 1?Ganó Over
Total Kills Over/Under 33.5 in Game 2?Ganó Over
Total Kills Over/Under 36.5 in Game 2?Ganó Over
Both Teams Slay a DragonGanó Yes
Both Teams Slay a DragonGanó Yes
Both Teams Slay a DragonGanó Yes
Both Teams Slay a DragonGanó Yes
Total Kills Over/Under 33.5 in Game 1?Ganó Over
Total Kills Over/Under 36.5 in Game 1?Ganó Over
Total Kills Over/Under 30.5 in Game 2?Ganó Over
Both Teams Slay Baron NashorInválido
Both Teams Slay a DragonInválido
Both Teams Destroy InhibitorsInválido
Any Player Quadra KillInválido
Any Player Penta KillInválido
Duration O/U 32:30Inválido
Total Kills Over/Under 27.5 in Game 3?Ganó Under
Total Kills Over/Under 27.5 in Game 4?Ganó Under
Duration O/U 32:30Ganó Under
Duration O/U 32:30Ganó Under
Duration O/U 32:30Ganó Under
Total Kills Over/Under 39.5 in Game 2?Ganó Under
Total Kills Over/Under 30.5 in Game 4?Ganó Under
Total Kills Over/Under 33.5 in Game 3?Ganó Under
Both Teams Slay Baron NashorGanó No
Total Kills Over/Under 30.5 in Game 3?Ganó Under
Any Player Penta KillGanó No
Any Player Penta KillGanó No
Any Player Penta KillGanó No
Total Kills Over/Under 45.5 in Game 2?Ganó Under
Total Kills Over/Under 42.5 in Game 2?Ganó Under
Total Kills Over/Under 36.5 in Game 3?Ganó Under
Total Kills Over/Under 48.5 in Game 1?Ganó Under
Both Teams Slay Baron NashorGanó No
Both Teams Destroy InhibitorsGanó No
Both Teams Slay Baron NashorGanó No
Both Teams Destroy InhibitorsGanó No
Any Player Quadra KillGanó No
Both Teams Slay Baron NashorGanó No
Any Player Penta KillGanó No
Any Player Quadra KillGanó No
Both Teams Destroy InhibitorsGanó No
Any Player Quadra KillGanó No
Any Player Quadra KillGanó No
Both Teams Destroy InhibitorsGanó No
Total Kills Over/Under 39.5 in Game 1?Ganó Under
Total Kills Over/Under 45.5 in Game 1?Ganó Under
Total Kills Over/Under 42.5 in Game 1?Ganó Under
This market refers to the LoL Quarterfinal 4 match between Top Esports and Invictus Gaming in the Worlds Playoffs, initially scheduled for November 6, 2026 at 5:00 PM ET.
This market will resolve to "Top Esports" if Top Esports win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Top Esports.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before November 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 6, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.